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#21
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win 98 size and fat question
"Hot-Text" wrote in message
... snip Win95B can be Fat32 or a fat16 LBA too if it on that install that way But Win95A is just FAT16. or FAT12 why? Look we have 3.0, up to 3.? all fat we have 95A we have 95B we have 95B-PLUS we have 98FE we have 98SE we have 98SE-PLUS we have ME we have 2000 ? why all the OS can't see all the FAT's for? Because FAT32 wasn't developed until Win95B...every Microsoft operating system before that doesn't support it, and support can't be retroactively added. -- Glen Ventura MS MVP Oct. 2002 - Sept. 2009 CompTIA A+ http://dts-l.net/ |
#22
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win 98 size and fat question
"Paul in Houston TX" wrote in message
... Yup! I have old games that will only run on dos, win 31, win95, and / or win 98. I've been getting the urge to play them again. I have my doubts if I will be able to get them to work on this comp though: X58A-UD3R mb, GTX470 vid. Most if not all DOS games will run in either a DOS box or in a realmode DOS boot from Win98 or Win95 OSR2, so you could use FAT32. Your problem isn't the file system type, nor is it the speed issue Bill mentioned....it's the fact that you will not be able to install Win9x with that motherboard and/or video card. There are no Win9x drivers for either....plus the fact that the video card is PCI-e. -- Glen Ventura MS MVP Oct. 2002 - Sept. 2009 CompTIA A+ http://dts-l.net/ |
#23
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win 98 size and fat question
"glee" wrote in message ... "Paul in Houston TX" wrote in message ... Yup! I have old games that will only run on dos, win 31, win95, and / or win 98. I've been getting the urge to play them again. I have my doubts if I will be able to get them to work on this comp though: X58A-UD3R mb, GTX470 vid. Most if not all DOS games will run in either a DOS box or in a realmode DOS boot from Win98 or Win95 OSR2, so you could use FAT32. Your problem isn't the file system type, nor is it the speed issue Bill mentioned....it's the fact that you will not be able to install Win9x with that motherboard and/or video card. There are no Win9x drivers for either....plus the fact that the video card is PCI-e. -- Glen Ventura MS MVP Oct. 2002 - Sept. 2009 CompTIA A+ http://dts-l.net/ One of the main reasons I built a Win98SE box to use my Voodoo 3DFX V5 video card for Flight Sims that don't run on WinXP without workarounds :-) |
#24
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win 98 size and fat question
glee wrote:
"Paul in Houston TX" wrote in message ... Yup! I have old games that will only run on dos, win 31, win95, and / or win 98. I've been getting the urge to play them again. I have my doubts if I will be able to get them to work on this comp though: X58A-UD3R mb, GTX470 vid. Most if not all DOS games will run in either a DOS box or in a realmode DOS boot from Win98 or Win95 OSR2, so you could use FAT32. Your problem isn't the file system type, nor is it the speed issue Bill mentioned....it's the fact that you will not be able to install Win9x with that motherboard and/or video card. There are no Win9x drivers for either....plus the fact that the video card is PCI-e. Thanks Glen. No drivers. |
#25
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win 98 size and fat question
all the Drive are here
http://www.compaq.com/cpq-country/cpq_support.html 2. Enter a product number --- news://freenews.netfront.net/ - complaints: --- |
#26
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win 98 size and fat question
"Hot-Text" wrote in message
... all the Drive are here http://www.compaq.com/cpq-country/cpq_support.html 2. Enter a product number That's the web site for Compaq computers. The OP never suggested he was using a Compaq computer. He specifically stated he was using a particular Gigabyte motherboard and nVidia PCI-e video card. The motherboard drivers are listed here, and none are for Win9x or earlier: http://www.gigabyte.com/products/pro...px?pID=3305#dl -- Glen Ventura MS MVP Oct. 2002 - Sept. 2009 CompTIA A+ http://dts-l.net/ |
#27
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win 98 size and fat question
In message , Bill in Co
writes: [] Yeah, really. One of the biggest problems I encountered with running some really old programs was the speed - waaaaay too fast on today's computers. [] Not that it helps you, but reminds me of a bit of real nostalgia: the turbo (or, un-turbo) button. Some _very_ early PCs had such a button, which in one position (usually "in") ran the PC at its top speed, and in the other position ran it at the speed of the original PC - 4.7 (I think) MHz (yes megahertz!), so that software - there was some - which assumed the clock rate was that would run (or rather, run at the correct speed). Some of the next generation of PCs still had the "turbo" button, but it switched between two speeds, both of which were above the original. The speeds were usually in the ratio about two or three to one. That period also tended to have cases with a two (or, eventually, three) digit LED readout of clock speed. (Usually - always, IME - the readout wasn't actually a _count_ of the clock, but just had the various segments of the LEDs directly driven.) -- J. P. Gilliver. UMRA: 1960/1985 MB++G.5AL-IS-P--Ch++(p)Ar@T0H+Sh0!:`)DNAf If you don't know how to orient your card to swipe it through the reader, the checkout person will say, "Strip down, face toward me." (DNRC newsletter 1997) |
#28
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win 98 size and fat question
On 10/26/2010 22:40, Paul in Houston TX wrote:
Bill in Co wrote: Well, if it's of any help, he was also talking about Win95, so it looks like he wants to stick with the old basic file system. Maybe he's got some old utilities that only work on FAT16. Otherwise I can't see any reason to use FAT16. Yup! I have old games that will only run on dos, win 31, win95, and / or win 98. I've been getting the urge to play them again. I have my doubts if I will be able to get them to work on this comp though: X58A-UD3R mb, GTX470 vid. You may be able to run most of them in a virtual environment. Install VPC, install your OS inside a virtual machine, and then install your programs. It beats the hassle of dual booting, and will save you disk space. http://www.microsoft.com/downloads/e...displaylang=en |
#29
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win 98 size and fat question
Bill Blanton wrote:
On 10/26/2010 22:40, Paul in Houston TX wrote: Bill in Co wrote: Well, if it's of any help, he was also talking about Win95, so it looks like he wants to stick with the old basic file system. Maybe he's got some old utilities that only work on FAT16. Otherwise I can't see any reason to use FAT16. Yup! I have old games that will only run on dos, win 31, win95, and / or win 98. I've been getting the urge to play them again. I have my doubts if I will be able to get them to work on this comp though: X58A-UD3R mb, GTX470 vid. You may be able to run most of them in a virtual environment. Install VPC, install your OS inside a virtual machine, and then install your programs. It beats the hassle of dual booting, and will save you disk space. http://www.microsoft.com/downloads/e...displaylang=en Even the (old) games run in VPC, most will run waaaay too fast, as I mentioned. Trying to find a solid workaround for that has been "a bit" challenging (something that (reliably) "wastes" the right amount of CPU cycles). |
#30
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win 98 size and fat question
J. P. Gilliver (John) wrote:
In message , Bill in Co writes: [] Yeah, really. One of the biggest problems I encountered with running some really old programs was the speed - waaaaay too fast on today's computers. [] Not that it helps you, but reminds me of a bit of real nostalgia: the turbo (or, un-turbo) button. Some _very_ early PCs had such a button, which in one position (usually "in") ran the PC at its top speed, and in the other position ran it at the speed of the original PC - 4.7 (I think) MHz (yes megahertz!), so that software - there was some - which assumed the clock rate was that would run (or rather, run at the correct speed). Some of the next generation of PCs still had the "turbo" button, but it switched between two speeds, both of which were above the original. The speeds were usually in the ratio about two or three to one. That period also tended to have cases with a two (or, eventually, three) digit LED readout of clock speed. (Usually - always, IME - the readout wasn't actually a _count_ of the clock, but just had the various segments of the LEDs directly driven.) I remember that turbo button. But on today's computers, those really old games run (IF they run) at lightning speed, and the workarounds for that are few and far between, as mentioned! |
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