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  #51  
Old December 10th 09, 10:38 AM posted to microsoft.public.win98.gen_discussion
philo[_31_]
External Usenet User
 
Posts: 236
Default Win 98 drivers

J. P. Gilliver (John) wrote:
In message , philo
writes:
[]
WOW

Analog computer.

When I was in school I took a course in Analog computers...
after I had already enrolled they announced in class that I was in the
very last class they were ever going to teach (at that university) on
Analog computers.


Mine was at secondary school (ages 11-18 approx.), but then it was build
by a rather eccentric maths master (who also built a computer, one
having 16 7-bit memory locations - no, I didn't say 16k. Made for _very_
compact code, that did. [Serial processor and running in ones complement
rather than the usual two, too.] He also built - and even exported at
least one to Canada, not bad going for rural UK - [electronic] church
organs in his "spare" time.)

I really thought that I should have dropped it at once...
but am glad I took it...as I was able to witness the end of an era.
(Besides...it was fun)

Just like the day I took a street-car here in town
on the last day they ever ran.


Yes, it gives one a certain feeling of smugness (as well as sadness) to
have been involved in such events.



Interestingly enough...
a town not too far from here did bring back one street car...
but it's really just for tourists and nostalgia
as it just runs a small loop of maybe a couple miles.

As to analog computers...I suppose a few must still exist
in museums...
  #52  
Old December 10th 09, 10:38 AM posted to microsoft.public.win98.gen_discussion
philo[_31_]
External Usenet User
 
Posts: 236
Default Win 98 drivers

J. P. Gilliver (John) wrote:
In message , philo
writes:
[]
WOW

Analog computer.

When I was in school I took a course in Analog computers...
after I had already enrolled they announced in class that I was in the
very last class they were ever going to teach (at that university) on
Analog computers.


Mine was at secondary school (ages 11-18 approx.), but then it was build
by a rather eccentric maths master (who also built a computer, one
having 16 7-bit memory locations - no, I didn't say 16k. Made for _very_
compact code, that did. [Serial processor and running in ones complement
rather than the usual two, too.] He also built - and even exported at
least one to Canada, not bad going for rural UK - [electronic] church
organs in his "spare" time.)

I really thought that I should have dropped it at once...
but am glad I took it...as I was able to witness the end of an era.
(Besides...it was fun)

Just like the day I took a street-car here in town
on the last day they ever ran.


Yes, it gives one a certain feeling of smugness (as well as sadness) to
have been involved in such events.



Interestingly enough...
a town not too far from here did bring back one street car...
but it's really just for tourists and nostalgia
as it just runs a small loop of maybe a couple miles.

As to analog computers...I suppose a few must still exist
in museums...
  #53  
Old December 10th 09, 09:36 PM posted to microsoft.public.win98.gen_discussion
Bill in Co.
External Usenet User
 
Posts: 1,335
Default Win 98 drivers

Also, by the way, these analog computers (or at least the ones I was
familiar with) used operational amplifier circuits - either vacuum tube or
solid state. Before that, I don't know what they used.

Bill in Co. wrote:
J. P. Gilliver (John) wrote:
In message , philo
writes:
[]
I remember playing adventure on the university mainframe (the game
that eventually became sold as Colossal Cave adventure; back in the
text Unix days, it was the only one, so just called adventure).

Yep...
the first computer game I ever played was "Moon Lander"

It was on a main frame and with each input...
you'd get a print out of the results.


I never got much into gaming...
but do admit to playing the win3x version of Tetris


Now you mention it, I remember "playing" something similar - and also a
simulation of a crane jib - on an "analogue computer". This had
amplifiers, integrators,


...and sometimes differentiatiors.

and the inputs were knobs,

...potentiometers to set the proper voltage levels

and the output was a meter;


...OR a chart recorder.

you "programmed" it by linking the various parts with plug-in wires.


....and plug-in components, like different valued resistor and capacitor.

And unlike a digital computer, you got to see the results in real time
(although there was often time scaling), and as a continuous function of
time. :-)



  #54  
Old December 10th 09, 09:36 PM posted to microsoft.public.win98.gen_discussion
Bill in Co.
External Usenet User
 
Posts: 1,335
Default Win 98 drivers

Also, by the way, these analog computers (or at least the ones I was
familiar with) used operational amplifier circuits - either vacuum tube or
solid state. Before that, I don't know what they used.

Bill in Co. wrote:
J. P. Gilliver (John) wrote:
In message , philo
writes:
[]
I remember playing adventure on the university mainframe (the game
that eventually became sold as Colossal Cave adventure; back in the
text Unix days, it was the only one, so just called adventure).

Yep...
the first computer game I ever played was "Moon Lander"

It was on a main frame and with each input...
you'd get a print out of the results.


I never got much into gaming...
but do admit to playing the win3x version of Tetris


Now you mention it, I remember "playing" something similar - and also a
simulation of a crane jib - on an "analogue computer". This had
amplifiers, integrators,


...and sometimes differentiatiors.

and the inputs were knobs,

...potentiometers to set the proper voltage levels

and the output was a meter;


...OR a chart recorder.

you "programmed" it by linking the various parts with plug-in wires.


....and plug-in components, like different valued resistor and capacitor.

And unlike a digital computer, you got to see the results in real time
(although there was often time scaling), and as a continuous function of
time. :-)



  #55  
Old December 10th 09, 10:08 PM posted to microsoft.public.win98.gen_discussion
philo[_31_]
External Usenet User
 
Posts: 236
Default Win 98 drivers

Bill in Co. wrote:
Also, by the way, these analog computers (or at least the ones I was
familiar with) used operational amplifier circuits - either vacuum tube or
solid state. Before that, I don't know what they used.

Bill in Co. wrote:
J. P. Gilliver (John) wrote:
In message , philo
writes:
[]
I remember playing adventure on the university mainframe (the game
that eventually became sold as Colossal Cave adventure; back in the
text Unix days, it was the only one, so just called adventure).
Yep...
the first computer game I ever played was "Moon Lander"

It was on a main frame and with each input...
you'd get a print out of the results.


I never got much into gaming...
but do admit to playing the win3x version of Tetris
Now you mention it, I remember "playing" something similar - and also a
simulation of a crane jib - on an "analogue computer". This had
amplifiers, integrators,

...and sometimes differentiatiors.

and the inputs were knobs,

...potentiometers to set the proper voltage levels

and the output was a meter;

...OR a chart recorder.

you "programmed" it by linking the various parts with plug-in wires.

....and plug-in components, like different valued resistor and capacitor.

And unlike a digital computer, you got to see the results in real time
(although there was often time scaling), and as a continuous function of
time. :-)





I have a K2-W in my collection

http://dcoward.best.vwh.net/analog/


No clay tablets though !
  #56  
Old December 10th 09, 10:08 PM posted to microsoft.public.win98.gen_discussion
philo[_31_]
External Usenet User
 
Posts: 236
Default Win 98 drivers

Bill in Co. wrote:
Also, by the way, these analog computers (or at least the ones I was
familiar with) used operational amplifier circuits - either vacuum tube or
solid state. Before that, I don't know what they used.

Bill in Co. wrote:
J. P. Gilliver (John) wrote:
In message , philo
writes:
[]
I remember playing adventure on the university mainframe (the game
that eventually became sold as Colossal Cave adventure; back in the
text Unix days, it was the only one, so just called adventure).
Yep...
the first computer game I ever played was "Moon Lander"

It was on a main frame and with each input...
you'd get a print out of the results.


I never got much into gaming...
but do admit to playing the win3x version of Tetris
Now you mention it, I remember "playing" something similar - and also a
simulation of a crane jib - on an "analogue computer". This had
amplifiers, integrators,

...and sometimes differentiatiors.

and the inputs were knobs,

...potentiometers to set the proper voltage levels

and the output was a meter;

...OR a chart recorder.

you "programmed" it by linking the various parts with plug-in wires.

....and plug-in components, like different valued resistor and capacitor.

And unlike a digital computer, you got to see the results in real time
(although there was often time scaling), and as a continuous function of
time. :-)





I have a K2-W in my collection

http://dcoward.best.vwh.net/analog/


No clay tablets though !
  #57  
Old December 10th 09, 10:49 PM posted to microsoft.public.win98.gen_discussion
Bill in Co.
External Usenet User
 
Posts: 1,335
Default Win 98 drivers

philo wrote:
Bill in Co. wrote:
Also, by the way, these analog computers (or at least the ones I was
familiar with) used operational amplifier circuits - either vacuum tube
or
solid state. Before that, I don't know what they used.

Bill in Co. wrote:
J. P. Gilliver (John) wrote:
In message , philo
writes:
[]
I remember playing adventure on the university mainframe (the game
that eventually became sold as Colossal Cave adventure; back in the
text Unix days, it was the only one, so just called adventure).
Yep...
the first computer game I ever played was "Moon Lander"

It was on a main frame and with each input...
you'd get a print out of the results.


I never got much into gaming...
but do admit to playing the win3x version of Tetris

Now you mention it, I remember "playing" something similar - and also a
simulation of a crane jib - on an "analogue computer". This had
amplifiers, integrators,

...and sometimes differentiators...

and the inputs were knobs,

...potentiometers to set the proper voltage levels...

and the output was a meter;

...OR a chart recorder!

you "programmed" it by linking the various parts with plug-in wires.

... and plug-in components, like different valued resistors and
capacitors.

And unlike a digital computer, you got to see the results in real time
(although there was often time scaling), and as a continuous function of
time. :-)



I have a K2-W in my collection

http://dcoward.best.vwh.net/analog/


Wow. What a classic!

No clay tablets though !


LOL.


  #58  
Old December 10th 09, 10:49 PM posted to microsoft.public.win98.gen_discussion
Bill in Co.
External Usenet User
 
Posts: 1,335
Default Win 98 drivers

philo wrote:
Bill in Co. wrote:
Also, by the way, these analog computers (or at least the ones I was
familiar with) used operational amplifier circuits - either vacuum tube
or
solid state. Before that, I don't know what they used.

Bill in Co. wrote:
J. P. Gilliver (John) wrote:
In message , philo
writes:
[]
I remember playing adventure on the university mainframe (the game
that eventually became sold as Colossal Cave adventure; back in the
text Unix days, it was the only one, so just called adventure).
Yep...
the first computer game I ever played was "Moon Lander"

It was on a main frame and with each input...
you'd get a print out of the results.


I never got much into gaming...
but do admit to playing the win3x version of Tetris

Now you mention it, I remember "playing" something similar - and also a
simulation of a crane jib - on an "analogue computer". This had
amplifiers, integrators,

...and sometimes differentiators...

and the inputs were knobs,

...potentiometers to set the proper voltage levels...

and the output was a meter;

...OR a chart recorder!

you "programmed" it by linking the various parts with plug-in wires.

... and plug-in components, like different valued resistors and
capacitors.

And unlike a digital computer, you got to see the results in real time
(although there was often time scaling), and as a continuous function of
time. :-)



I have a K2-W in my collection

http://dcoward.best.vwh.net/analog/


Wow. What a classic!

No clay tablets though !


LOL.


  #59  
Old December 10th 09, 11:21 PM posted to microsoft.public.win98.gen_discussion
philo[_31_]
External Usenet User
 
Posts: 236
Default Win 98 drivers

Bill in Co. wrote:
philo wrote:
Bill in Co. wrote:
Also, by the way, these analog computers (or at least the ones I was
familiar with) used operational amplifier circuits - either vacuum tube
or
solid state. Before that, I don't know what they used.

Bill in Co. wrote:
J. P. Gilliver (John) wrote:
In message , philo
writes:
[]
I remember playing adventure on the university mainframe (the game
that eventually became sold as Colossal Cave adventure; back in the
text Unix days, it was the only one, so just called adventure).
Yep...
the first computer game I ever played was "Moon Lander"

It was on a main frame and with each input...
you'd get a print out of the results.


I never got much into gaming...
but do admit to playing the win3x version of Tetris
Now you mention it, I remember "playing" something similar - and also a
simulation of a crane jib - on an "analogue computer". This had
amplifiers, integrators,
...and sometimes differentiators...

and the inputs were knobs,

...potentiometers to set the proper voltage levels...

and the output was a meter;
...OR a chart recorder!

you "programmed" it by linking the various parts with plug-in wires.
... and plug-in components, like different valued resistors and
capacitors.

And unlike a digital computer, you got to see the results in real time
(although there was often time scaling), and as a continuous function of
time. :-)

I have a K2-W in my collection

http://dcoward.best.vwh.net/analog/


Wow. What a classic!

No clay tablets though !


LOL.





That K2-W was in a store room at the University where I
was doing a project around 1979 or so...
They had a large box of them and I figured that since they
had probably been gathering dust for ten or twenty years...
they wouldn't miss one


Glad I took it...as the entire room was cleaned out and all of it was
put in a dumpster
 




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